After an exciting drive down to Cape Henlopen State Park in
the mountainous state of Delaware, Jon and I rolled into the parking lot to
meet Ann for our first adventure race of the new season. We had struggled to
find food and gas, our search leading us to a pit stop at a small gas station
which had been broken into overnight. A bit of a foreboding start to the
Delmarva 8 hour Coastal Challenge, a new race here in the Mid-Atlantic and it
would be my first race with Jonathan since our podium finish at Untamed New
England slipped away from us several years back. Ah the memories…
The field was a decent size at 24 teams, but there was some
speedy competition with fast Rev3 and Odyssey teams, a second Rev3 team that
looked competitive for sure (and was), and the fast local foursome of Too Many
Kids. We received no information before the race, so our preparation was
relatively relaxed, and I spent some time on the Hawk Watch looking out over
the dunes to the ocean and taking a couple of pictures with my bracelet in
honor of injured friend and competitor Scott Pleban.
When the race started, we had to plot a handful of CPs, on
the clock, and it became apparent that this race would not benefit us as there
was very little navigation. Some route decisions, but all controls appeared to
be on trails, roads, or on the beach. Disappointing for us as we knew we’d be
at an immediate disadvantage to our faster opponents, but we were expecting
this, so no surprise there. We set off at a run for the first two controls, located
along the beach to the south of the central TA. We made good time, turning
around in fourth, maybe fifth place. Here we gambled a bit. While all teams
jumped up on the road to run the pavement all the way back through the TA and
further north to the third CP, we elected to run the beach, staying on the firm
sand along the water line. Sure enough, this strategy paid off since the beach
was a bit more direct, and we reached the third control first.
Unfortunately, Odyssey, Rev and Too Many Kids all appeared shortly
thereafter, and Rev3 managed to make it into the next TA quickly enough to
launch on the bay first. We pushed off at the same time as Odyssey with Too
Many Kids several minutes behind. The TA was along the gentle curve of a
half-moon bay. There were three points along the beach, with the furthest point
roughly 5-6 km across the bay in a straight line. Rev started paddling along
the shore while we elected to paddle across. The wind was at our back and the
water was rough with three foot swells occasionally swallowing boats from
vision. Ann and Jon took a double, and I had a solo sit-on-top, and we actually
made good time across with the wind and surf pushing us along. Our logic was
simple: Rev would have to either paddle back across the open water into the
wind or go out of their way to paddle back along the bay. Unfortunately, we
fell behind on this leg as Odyssey crept ahead. Too Many Kids, a four person
team unlike Rev3, Odyssey and us, came cruising by as we reached the far side
of the bay (I think it was probably more a sign of superior paddling ability
than their boat configuration). By the time we punched the first CP on the
water, Odyssey and Too Many Kids had taken off back along the shore line and
were pulling away.
After pushing off, we found the water to be brutal, slowing
our already mediocre progress and threatening us with the occasional crashing
wave and tireless winds. After some time struggling against it, we elected to
head for shore, and from then on, we towed the two boats, Jon towing the
double, I the single, Ann cheering us on and lugging paddles and other items.
We rigged our tow ropes up to our packs, tied into the boats and set off along
the surf, the boats somewhat floating, somewhat dragging along behind us. Once
again, our strategy paid off, and after bagging the two points on the beach, we
rolled into the TA essentially tied with Odyssey and only minutes behind Rev3
and Too Many Kids who appeared to be running away from us on the water.
A quick run back to the central TA, a fast change, some food
and water, and we set off on our bikes in fourth place. The next leg was a road
to bike-trail ride with three controls. We made good time, actually reeling in
Too Many Kids. When we reached the third control we seemed to have two options.
Ride back out the way we came (something we saw Odyssey do) or try to complete
a loop back into the park, something Too Many Kids was apparently doing. We had
no idea what had become of Rev3 (we suspected they had either tried the
complete loop or maybe had ridden route 1, which was off limits…which is what
they did not realizing it was against the rules). After a fair bit of debate we
elected to try for the loop, but 10 minutes into the ride, Jon realized that
one of our supplementary maps noted that this part of the park was closed at
this time of year. I was stunned as usually things are closed in the winter,
but sure enough it was marked off limits. So we turned around and headed back,
losing 15 minutes or so to this decision.
From there the ride back was a haul as we had to fight the
wind a fair bit, but other than a scramble up a steep underpass, we had no
issues finishing the leg and getting out onto the optional foot rogaine. Once
again the points were all along trails, so it was mostly a question of route
choice and how fast we could run. While we would have liked a bit more nav once
again, our run was enjoyable, with scenic marshes, additional running along the
beach, and a quick climb up to the top of one of several towers looming above
the tree-line in the park. We encountered Too Many Kids and the second Rev3
team who seemed to be moving well, and hence kept pushing through the section,
clearing it with few issues.
Back at the TA we jumped on our bikes for the final optional
bike O. We knew that Odyssey and Rev3 were too far ahead to catch, but we
weren’t sure about Too Many Kids or the second Rev3 team, so we moved out
quickly and made decent time around the park, electing to skip one of the five
points, a wise decision as we crossed the line with 5-6 minutes left. We
crossed paths with the second Rev team in the woods, and they were moving well,
so we had an anxious few minutes at the finish line waiting to see if they had
cleared the course. Thankfully, they too had dropped one point, so we eked out
third based on time.
Ultimately it was a great first race of the season. For not
being the speediest team on the course, we made some good decisions that allowed
us to hold our own. And even then, we lost a fair bit of time on a couple of
issues related to route choice and a mechanical. Despite these problems, we
managed them well and kept on moving, all I want early in the season.
As for the race itself, the park and course were generally
wonderful. Throwing a handful of points off trail to make the nav more
interesting would have made it even better, and it would have made the
competition a bit more interesting as well since it really turned into a race
largely based on speed. That said, there was enough route choice to keep it fun
and exciting. Great event overall, and congratulations to Odyssey and Rev3 for
their top two finishes.
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